TextMesh Pro errors shown in Chrome devtools
The error shown is:
Error: The method "FontEngine.LoadFontFace(Font, Int32)" is not implemented
This could be to do with the version of Unity or TextMesh Pro being used being too high.
Possible solutions:
- If using Unity 2020 or newer; Rollback to TMP version 3.0.0. Steps shown here.
- If using Unity 2019; Rollback to TMP version 2.0.0. Steps shown here.
- If using Unity 2018 (deprecated); Rollback to TMP version 1.3.0. Steps shown here.
- If upgrading the TextMesh Pro version does not solve your problem try this solution.