Particles Object incorrectly rendering above other elements in UI in Luna
Possible solution:
- Follow these steps:
- Move the elements you wish to render at the top (in front of) to a new canvas object.
- Add this new canvas to a new layer (create one and name it).
- Create a new camera.
- Set the camera’s Clear Flags option to ‘Depth only’.
- Set the camera’s Culling Mask option to only be the layer you created just now (the one that the new canvas is under).
- Set the camera’s Depth option to be a higher number than the main scene camera.