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Unity Plugins - Overview

The majority of projects built in Unity use internal and third-party plugins.

Unity Playworks Plugin supports the use of these libraries, as long as they are present with their source code versions in the Unity project.

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Usage of plugins provided in the form of a .NET Library (DLL) file is currently not supported.

We have validated many of the most commonly used plugins, and provided instructions on how to install them for use with Unity Playworks Plugin in the following examples.

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In general, any plugin with C# sources is supportable (BUT, if there are some un-supported C# features or Unity APIs that are not implemented in Luna, then it will fail)

Validated supported plug-ins:

PluginVersion
TextMeshPro3.0.6 (Unity 2020 and newer versions), 2.0.0 (Unity 2019)
Spineup to 4.2 beta
DOTweenup to 1.2.705
Zenject8.0.0
Cinemachineup to 2.4.0
LeanTween
A*
Newtonsoft (limited support)

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These plugins have been validated by Luna. Many more plugins may be supported but not included in this list.