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Remote Debugging

Logs in platform builds​

For platform builds logs arent displayed when dev tools are closed. This is done to prevent performance issues caused by excessive logging from user scripts. If you launch a playable with dev tools closed you will see the following message:

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In order to see the logs, you have to open dev tools and reload the playable.

Remote debugging​

A remote debugger is a helpful feature in situations when you dont have access to the logs - for example when youre launching your playable in a test tool installed on an Android / iOS device. Use the following step in order to activate the remote debugger:

  1. Download a platform build from Unity Playworks.
  2. Locate an index.html file and open it in a text editor.
  3. Search for an insertYourRemoteDebuggingTokenHere="", replace it with insertYourRemoteDebuggingTokenHere="any-token-of-your-choise" and save the changes.
  4. Open https://console.re/your-token in browser, for example: https://console.re/any-token-of-your-choise
  5. Launch the playable in test tool and observe the logs.

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be careful

Please note that remote debugging only works when you open the build locally or via test tool on a physical device. This feature wont work on a web-based test tools, just open developer tools in your browser in order to inspect logs in such cases.